Kontaktujte nás | Jazyk: čeština English
dc.title | Using Irrlicht engine to create a real-time application | en |
dc.contributor.author | Pokorný, Pavel | |
dc.relation.ispartof | Annals of DAAAM and Proceedings of the International DAAAM Symposium | |
dc.identifier.issn | 1726-9679 Scopus Sources, Sherpa/RoMEO, JCR | |
dc.identifier.isbn | 978-3-901509-70-4 | |
dc.date.issued | 2009 | |
dc.citation.spage | 1167 | |
dc.citation.epage | 1168 | |
dc.event.title | Annals of DAAAM for 2009 and 20th International DAAAM Symposium Intelligent Manufacturing and Automation: Focus on Theory | |
dc.event.location | Vienna | |
utb.event.state-en | Austria | |
utb.event.state-cs | Rakousko | |
dc.event.sdate | 2009-11-25 | |
dc.event.edate | 2009-11-28 | |
dc.type | conferenceObject | |
dc.language.iso | en | |
dc.publisher | Danube Adria Association for Automation and Manufacturing, DAAAM | |
dc.relation.uri | https://www.thefreelibrary.com/Using+Irrlicht+engine+to+create+a+real-time+application.-a0224712775 | |
dc.subject | Application | en |
dc.subject | Engine | en |
dc.subject | Graphics | en |
dc.subject | Irrlicht | en |
dc.subject | Visualization | en |
dc.description.abstract | Today, a computer programmer is a very lucrative business. Its work requires expert knowledge and high efforts. Therefore is programmers work exacting and it is too well paid. Simultaneously, it is on the look for a way to simplify and accelerate programmers work. Libraries and software engines offer the collection of the most used universal algorithms and functions in many applications. This paper describes, how to simple create a real-time application, based on the one engine - Irrlicht. | en |
utb.faculty | Faculty of Applied Informatics | |
dc.identifier.uri | http://hdl.handle.net/10563/1005196 | |
utb.identifier.rivid | RIV/70883521:28140/09:63507839!RIV10-MSM-28140___ | |
utb.identifier.obdid | 43859048 | |
utb.identifier.scopus | 2-s2.0-84904318776 | |
utb.source | d-scopus | |
dc.date.accessioned | 2015-06-29T11:54:21Z | |
dc.date.available | 2015-06-29T11:54:21Z | |
dc.rights.uri | https://open.k.utb.cz/blog/2021/04/19/daaam/ | |
dc.rights.access | openAccess | |
utb.contributor.internalauthor | Pokorný, Pavel | |
utb.fulltext.affiliation | POKORNY, P[avel] | |
utb.fulltext.dates | - | |
utb.fulltext.references | Liberty, J. & Jones B. L. (2004). Sams Teach Yourself C++ in 21 Days, Sams, ISBN 067232112, New York Pokorny, P. (2006). Blender–teach yourself 3D graphics (in czech), BEN–technicka literatura, ISBN 80-7300-203-5, Prague Vybiral, J. (2008). Gimp – practical user handbook (in czech), Computer Press, ISBN 80-251-1945-7, Prague *** (2000) http://newtondynamics.com–Newton Game Dynamics-physics engine, Accesed on:2009-07-08 *** (2003) http://irrlicht.sourceforge.net–Irrlicht Engine–A free open source 3d engine, Accesed on:2009-07-08 ***Wikipedia contributors. (2009) http://en.wikipedia.org/wiki/Irrlicht_Engine–Irrlicht Engine, Accesed on:2009-07-08 | |
utb.fulltext.sponsorship | This work was supported by the Ministry of Education of the Czech Republic in the range of research projects No. MSM 7088352102. |